Jungle

Jungle is the first and oldest map in Deathrun. It is just a totally normal Jungle with the twist that there are a lot of traps throughout the Jungle that can kill you.

Poisened Water
Poisoned Water is the first trap of Jungle. After activation, The water of the lake will be poisoned damaging anyone that tries to swim through it.

The trap cooldown is 15 Seconds. Swimming through the poisoned Water deals 6 damage a second. The trap stays active for 5 seconds.

Tips

The Trap is pretty hard to avoid. Jumping over the water without touching it is impossible but you can touch the water only for a short period of time if you cross the lake on the left side.

Falling Coconuts
Falling Coconuts is the second trap of Jungle. After activation, Coconuts will fall out of the tree exploding on impact with the ground.

The trap cooldown is 15 Seconds.

Tips

There is a safespot on the bottom in the middle and the trap doesn't instantly kill.

Falling Tree Trap
Falling Tree Trap is the third trap of Jungle. After activation, The Tree will fall into the Lava.

The trap cooldown is 20 Seconds. The trap stays active for 5 seconds, falling into the lava will result in your death.

Tips

Although you can jump over the lava pit without ever touching the tree I wouldn't recommend it since it is very hard to pull of consistently. Instead I would jump on the tree from the left / right side and continue holding space bar. Then you should be able to climb up the vines on the other side with only touching the tree for a very short time. You can also fake this because advanced Deaths will know this Trick and will try to activate the trap when they see you taking a running start.

Falling Leaves Trap
Falling Leaves is the fourth trap of Jungle. After activation, Leaves will fall of the tree and trap you with a zombie that will repeatedly attack you until you are either dead or the Leaves and the zombie disappear again.

The trap cooldown is 20 Seconds. The trap will be active for 8 seconds. The zombie deals 5 damage per hit.

Tips

Since the trapped area is on the right side only one block thick you can easily dodge the trap.

Poisoned Fruit
Poisoned Fruit is the fifth trap of Jungle. After activation, poison lingering potions will be spit on the ground.

The trap cooldown is 25 Seconds. It gives poison 2 for 3 seconds.

Tips

If you run through the trap you normally don't get hit.

Arrow Storm
Arrow Storm is the sixth trap of Jungle. After activation, Arrows will be shot out of the wall dealing 1 damage and giving knockback possibly knocking you into the lava.

The trap cooldown is 20 Seconds. If you fall into Lava you propably die.